Hello! I'm Charlie Bickett, nice to meet you!
I'm a multifaceted Animator, Artist, and Programmer from the United States!
I've worked on a variety of different freelance projects and teams, like animating on Helluva Boss, Haminations, Ollie & Scoops, and programming for Jan Animations & Pencilmations!
You may also know me from some of my personal projects, like Boiler for Adobe Animate, or The Animate Archive!
Most recently, I've joined Jackbox Games as a Technical Artist, working on creative solutions to engine issues, creating workflow tools, and making some awesome art / animation for games and marketing!
I've written a lot of Adobe Animate extensions, here's a few of my favorites!
Boiler
Automatically create various boiling effects on animations or any vector drawings, supports multiple keyframes!
Website
Adobe Exchange
ChaosTheory
Apply random variations to groups of selected symbols! Commissioned by Jan Animations.
Download
Pixel Brush
Draw using a pixel grid in Flash/Animate, similarly to the Pencil tool in Photoshop or Microsoft Paint!
Coming Soon!
charlie@megacharlie.com megacharlie.com @megacharlie
Experience
Technical Artist, Jackbox Games (2022-Current)
- Collaborate across disciplines to streamline workflows with tools and assets; engaged in animation, optimization, and programming for game projects.
- Roles encompassed Marketing Work (Art, Templates, Graphic Design), Tool Creation (JSFL, JSX, Electron, Python), and Visual Content Creation (Game Art, Video Editing)
- Designed and built an automated installation/update tool for Flash plugins.
Freelance 2D Animator, SpindleHorse Toons (2021-2022)
- Animated rough sequences for “Helluva Boss,” working closely with animation managers.
- Utilized Toon Boom Harmony for animation production.
Freelance 2D Animator, Haminations (2021-2022)
- Animated finished sequences for “Haminations,” on Youtube.
- Helped on many videos that got #1 on trending, very cool!
Freelance Plugin Development, Ross Bollinger Animation, LLC (2021-2022)
- Engineered custom plugins for a 2D animation team, using JSFL, ActionScript 2, and HTML.
- Devised a unique software solution for seamless plugin installation across animator workstations.
Freelance 2D Animation, Nico Animation LLC (2021-2022)
- Animated many rough shots for "Ollie & Scoops," transforming Working off of base storyboards.
- Worked mostly using Adobe Animate.
Freelance 2D Animation, Tiny Pixel Creative (2019-2022)
- Provided custom animation services for YouTubers and digital content creators, from storyboard to final shot.
- Clients included Jelly Jess and Daithi De Nogla, among others.
Freelance 2D Animation, Dungeonation LLC (2019-2020)
- Worked with Dungeonation to fully animate a sequence for a game trailer.
- Contributed to character design, color schemes, and backgrounds, completing both rough and final animation.
Freelance 2D Animation, Studio Headbang (2020-2021)
- Animated key characters using provided character sheets and models for Mozzaliam, focusing on both rough and final animation.
Freelance Plugin Development, Jan Animation Studios (2021-2023)
- Created tailored plugins to enhance puppet animation workflows, focusing on JSFL and ActionScript 2.
- Ensured the tools met the specific needs of Jan through ongoing communication.
Freelance Plugin Development, Low Brow Studios (2018)
- Developed specialized plugins for flash art, leveraging JSFL expertise.
Skills
Adobe Animate | Gamemaker Studio | JSFL |
Photoshop | Perforce / Github | HTML5 & CSS |
Premiere Pro | Blender | JavaScript |
After Effects | Procreate | Python |
Illustrator | Toon Boom | ActionScript |