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Hello! I'm Charlie Bickett, nice to meet you!
I'm a multifaceted Animator, Artist, and Programmer from the United States!
I've worked on a variety of different freelance projects and teams, like animating on Helluva Boss, Haminations, Ollie & Scoops, and programming for Jan Animations & Pencilmations!
You may also know me from some of my personal projects, like Boiler for Adobe Animate, or The Animate Archive!
Most recently, I've joined Jackbox Games as a Technical Artist, working on creative solutions to engine issues, creating workflow tools, and making some awesome art / animation for games and marketing!
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I've written a lot of Adobe Animate extensions, here's a few of my favorites!
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Boiler
Automatically create various boiling effects on animations or any vector drawings, supports multiple keyframes!
Website
Adobe Exchange
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ChaosTheory
Apply random variations to groups of selected symbols! Commissioned by Jan Animations.
Download
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Pixel Brush
Draw using a pixel grid in Flash/Animate, similarly to the Pencil tool in Photoshop or Microsoft Paint!
Coming Soon!
charlie@megacharlie.com megacharlie.com @megacharlie
Experience
Technical Artist, Jackbox Games (2022-Current)
- Collaborate across disciplines to streamline workflows with tools and assets; engaged in animation, optimization, and programming for game projects.
- Roles encompassed Marketing Work (Art, Templates, Graphic Design), Tool Creation (JSFL, JSX, Electron, Python), and Visual Content Creation (Game Art, Video Editing)
- Designed and built an automated installation/update tool for Flash plugins.
Freelance 2D Animator, SpindleHorse Toons (2021-2022)
- Animated rough sequences for “Helluva Boss,” working closely with animation managers.
- Utilized Toon Boom Harmony for animation production.
Freelance 2D Animator, Haminations (2021-2022)
- Animated finished sequences for “Haminations,” on Youtube.
- Helped on many videos that got #1 on trending, very cool!
Freelance Plugin Development, Ross Bollinger Animation, LLC (2021-2022)
- Engineered custom plugins for a 2D animation team, using JSFL, ActionScript 2, and HTML.
- Devised a unique software solution for seamless plugin installation across animator workstations.
Freelance 2D Animation, Nico Animation LLC (2021-2022)
- Animated many rough shots for "Ollie & Scoops," transforming Working off of base storyboards.
- Worked mostly using Adobe Animate.
Freelance 2D Animation, Tiny Pixel Creative (2019-2022)
- Provided custom animation services for YouTubers and digital content creators, from storyboard to final shot.
- Clients included Jelly Jess and Daithi De Nogla, among others.
Freelance 2D Animation, Dungeonation LLC (2019-2020)
- Worked with Dungeonation to fully animate a sequence for a game trailer.
- Contributed to character design, color schemes, and backgrounds, completing both rough and final animation.
Freelance 2D Animation, Studio Headbang (2020-2021)
- Animated key characters using provided character sheets and models for Mozzaliam, focusing on both rough and final animation.
Freelance Plugin Development, Jan Animation Studios (2021-2023)
- Created tailored plugins to enhance puppet animation workflows, focusing on JSFL and ActionScript 2.
- Ensured the tools met the specific needs of Jan through ongoing communication.
Freelance Plugin Development, Low Brow Studios (2018)
- Developed specialized plugins for flash art, leveraging JSFL expertise.
Skills
Adobe Animate | Gamemaker Studio | JSFL |
Photoshop | Perforce / Github | HTML5 & CSS |
Premiere Pro | Blender | JavaScript |
After Effects | Procreate | Python |
Illustrator | Toon Boom | ActionScript |